// This file is generated by WOK (CPPExt). // Please do not edit this file; modify original file instead. // The copyright and license terms as defined for the original file apply to // this header file considered to be the "object code" form of the original source. #ifndef _Graphic3d_NameOfMaterial_HeaderFile #define _Graphic3d_NameOfMaterial_HeaderFile enum Graphic3d_NameOfMaterial { Graphic3d_NOM_BRASS, Graphic3d_NOM_BRONZE, Graphic3d_NOM_COPPER, Graphic3d_NOM_GOLD, Graphic3d_NOM_PEWTER, Graphic3d_NOM_PLASTER, Graphic3d_NOM_PLASTIC, Graphic3d_NOM_SILVER, Graphic3d_NOM_STEEL, Graphic3d_NOM_STONE, Graphic3d_NOM_SHINY_PLASTIC, Graphic3d_NOM_SATIN, Graphic3d_NOM_METALIZED, Graphic3d_NOM_NEON_GNC, Graphic3d_NOM_CHROME, Graphic3d_NOM_ALUMINIUM, Graphic3d_NOM_OBSIDIAN, Graphic3d_NOM_NEON_PHC, Graphic3d_NOM_JADE, Graphic3d_NOM_DEFAULT, Graphic3d_NOM_UserDefined }; #ifndef _Standard_PrimitiveTypes_HeaderFile #include #endif #endif