// This file is generated by WOK (CPPExt). // Please do not edit this file; modify original file instead. // The copyright and license terms as defined for the original file apply to // this header file considered to be the "object code" form of the original source. #ifndef _Graphic3d_ListOfPArray_HeaderFile #define _Graphic3d_ListOfPArray_HeaderFile #ifndef _Standard_HeaderFile #include #endif #ifndef _Standard_Macro_HeaderFile #include #endif #ifndef _Standard_Address_HeaderFile #include #endif #ifndef _Handle_Graphic3d_ArrayOfPrimitives_HeaderFile #include #endif #ifndef _Handle_Graphic3d_ListNodeOfListOfPArray_HeaderFile #include #endif #ifndef _Standard_Integer_HeaderFile #include #endif #ifndef _Standard_Boolean_HeaderFile #include #endif class Standard_NoSuchObject; class Graphic3d_ListIteratorOfListOfPArray; class Graphic3d_ArrayOfPrimitives; class Graphic3d_ListNodeOfListOfPArray; class Graphic3d_ListOfPArray { public: void* operator new(size_t,void* anAddress) { return anAddress; } void* operator new(size_t size) { return Standard::Allocate(size); } void operator delete(void *anAddress) { if (anAddress) Standard::Free((Standard_Address&)anAddress); } Standard_EXPORT Graphic3d_ListOfPArray(); Standard_EXPORT void Assign(const Graphic3d_ListOfPArray& Other) ; void operator=(const Graphic3d_ListOfPArray& Other) { Assign(Other); } Standard_EXPORT Standard_Integer Extent() const; Standard_EXPORT void Clear() ; ~Graphic3d_ListOfPArray() { Clear(); } Standard_Boolean IsEmpty() const; Standard_EXPORT void Prepend(const Handle(Graphic3d_ArrayOfPrimitives)& I) ; Standard_EXPORT void Prepend(const Handle(Graphic3d_ArrayOfPrimitives)& I,Graphic3d_ListIteratorOfListOfPArray& theIt) ; Standard_EXPORT void Prepend(Graphic3d_ListOfPArray& Other) ; Standard_EXPORT void Append(const Handle(Graphic3d_ArrayOfPrimitives)& I) ; Standard_EXPORT void Append(const Handle(Graphic3d_ArrayOfPrimitives)& I,Graphic3d_ListIteratorOfListOfPArray& theIt) ; Standard_EXPORT void Append(Graphic3d_ListOfPArray& Other) ; Standard_EXPORT Handle_Graphic3d_ArrayOfPrimitives& First() const; Standard_EXPORT Handle_Graphic3d_ArrayOfPrimitives& Last() const; Standard_EXPORT void RemoveFirst() ; Standard_EXPORT void Remove(Graphic3d_ListIteratorOfListOfPArray& It) ; Standard_EXPORT void InsertBefore(const Handle(Graphic3d_ArrayOfPrimitives)& I,Graphic3d_ListIteratorOfListOfPArray& It) ; Standard_EXPORT void InsertBefore(Graphic3d_ListOfPArray& Other,Graphic3d_ListIteratorOfListOfPArray& It) ; Standard_EXPORT void InsertAfter(const Handle(Graphic3d_ArrayOfPrimitives)& I,Graphic3d_ListIteratorOfListOfPArray& It) ; Standard_EXPORT void InsertAfter(Graphic3d_ListOfPArray& Other,Graphic3d_ListIteratorOfListOfPArray& It) ; friend class Graphic3d_ListIteratorOfListOfPArray; protected: private: Standard_EXPORT Graphic3d_ListOfPArray(const Graphic3d_ListOfPArray& Other); Standard_Address myFirst; Standard_Address myLast; }; #define Item Handle_Graphic3d_ArrayOfPrimitives #define Item_hxx #define TCollection_ListNode Graphic3d_ListNodeOfListOfPArray #define TCollection_ListNode_hxx #define TCollection_ListIterator Graphic3d_ListIteratorOfListOfPArray #define TCollection_ListIterator_hxx #define Handle_TCollection_ListNode Handle_Graphic3d_ListNodeOfListOfPArray #define TCollection_ListNode_Type_() Graphic3d_ListNodeOfListOfPArray_Type_() #define TCollection_List Graphic3d_ListOfPArray #define TCollection_List_hxx #include #undef Item #undef Item_hxx #undef TCollection_ListNode #undef TCollection_ListNode_hxx #undef TCollection_ListIterator #undef TCollection_ListIterator_hxx #undef Handle_TCollection_ListNode #undef TCollection_ListNode_Type_ #undef TCollection_List #undef TCollection_List_hxx // other Inline functions and methods (like "C++: function call" methods) #endif