// This file is generated by WOK (CPPExt). // Please do not edit this file; modify original file instead. // The copyright and license terms as defined for the original file apply to // this header file considered to be the "object code" form of the original source. #ifndef _Graphic3d_ArrayOfQuadrangleStrips_HeaderFile #define _Graphic3d_ArrayOfQuadrangleStrips_HeaderFile #ifndef _Standard_HeaderFile #include #endif #ifndef _Standard_DefineHandle_HeaderFile #include #endif #ifndef _Handle_Graphic3d_ArrayOfQuadrangleStrips_HeaderFile #include #endif #ifndef _Graphic3d_ArrayOfPrimitives_HeaderFile #include #endif #ifndef _Standard_Integer_HeaderFile #include #endif #ifndef _Standard_Boolean_HeaderFile #include #endif class Graphic3d_ArrayOfQuadrangleStrips : public Graphic3d_ArrayOfPrimitives { public: //! Creates an array of quadrangle strips,
//! a polygon can be filled as:
//! 1) creating a single strip defined with his vertexs.
//! i.e:
//! myArray = Graphic3d_ArrayOfQuadrangleStrips(7)
//! myArray->AddVertex(x1,y1,z1)
//! ....
//! myArray->AddVertex(x7,y7,z7)
//! 2) creating separate strips defined with a predefined
//! number of strips and the number of vertex per strip.
//! i.e:
//! myArray = Graphic3d_ArrayOfQuadrangleStrips(8,2)
//! myArray->AddBound(4)
//! myArray->AddVertex(x1,y1,z1)
//! ....
//! myArray->AddVertex(x4,y4,z4)
//! myArray->AddBound(4)
//! myArray->AddVertex(x5,y5,z5)
//! ....
//! myArray->AddVertex(x8,y8,z8)
Standard_EXPORT Graphic3d_ArrayOfQuadrangleStrips(const Standard_Integer maxVertexs,const Standard_Integer maxStrips = 0,const Standard_Boolean hasVNormals = Standard_False,const Standard_Boolean hasVColors = Standard_False,const Standard_Boolean hasSColors = Standard_False,const Standard_Boolean hasTexels = Standard_False); DEFINE_STANDARD_RTTI(Graphic3d_ArrayOfQuadrangleStrips) protected: private: }; // other Inline functions and methods (like "C++: function call" methods) #endif