// This file is generated by WOK (CPPExt). // Please do not edit this file; modify original file instead. // The copyright and license terms as defined for the original file apply to // this header file considered to be the "object code" form of the original source. #ifndef _Graphic3d_Array1OfVertexC_HeaderFile #define _Graphic3d_Array1OfVertexC_HeaderFile #ifndef _Standard_HeaderFile #include #endif #ifndef _Standard_Macro_HeaderFile #include #endif #ifndef _Standard_Integer_HeaderFile #include #endif #ifndef _Standard_Address_HeaderFile #include #endif #ifndef _Standard_Boolean_HeaderFile #include #endif class Standard_RangeError; class Standard_DimensionMismatch; class Standard_OutOfRange; class Standard_OutOfMemory; class Graphic3d_VertexC; class Graphic3d_Array1OfVertexC { public: void* operator new(size_t,void* anAddress) { return anAddress; } void* operator new(size_t size) { return Standard::Allocate(size); } void operator delete(void *anAddress) { if (anAddress) Standard::Free((Standard_Address&)anAddress); } Standard_EXPORT Graphic3d_Array1OfVertexC(const Standard_Integer Low,const Standard_Integer Up); Standard_EXPORT Graphic3d_Array1OfVertexC(const Graphic3d_VertexC& Item,const Standard_Integer Low,const Standard_Integer Up); Standard_EXPORT void Init(const Graphic3d_VertexC& V) ; Standard_EXPORT void Destroy() ; ~Graphic3d_Array1OfVertexC() { Destroy(); } Standard_Boolean IsAllocated() const; Standard_EXPORT const Graphic3d_Array1OfVertexC& Assign(const Graphic3d_Array1OfVertexC& Other) ; const Graphic3d_Array1OfVertexC& operator =(const Graphic3d_Array1OfVertexC& Other) { return Assign(Other); } Standard_Integer Length() const; Standard_Integer Lower() const; Standard_Integer Upper() const; void SetValue(const Standard_Integer Index,const Graphic3d_VertexC& Value) ; const Graphic3d_VertexC& Value(const Standard_Integer Index) const; const Graphic3d_VertexC& operator ()(const Standard_Integer Index) const { return Value(Index); } Graphic3d_VertexC& ChangeValue(const Standard_Integer Index) ; Graphic3d_VertexC& operator ()(const Standard_Integer Index) { return ChangeValue(Index); } protected: private: Standard_EXPORT Graphic3d_Array1OfVertexC(const Graphic3d_Array1OfVertexC& AnArray); Standard_Integer myLowerBound; Standard_Integer myUpperBound; Standard_Address myStart; Standard_Boolean isAllocated; }; #define Array1Item Graphic3d_VertexC #define Array1Item_hxx #define TCollection_Array1 Graphic3d_Array1OfVertexC #define TCollection_Array1_hxx #include #undef Array1Item #undef Array1Item_hxx #undef TCollection_Array1 #undef TCollection_Array1_hxx // other Inline functions and methods (like "C++: function call" methods) #endif