// This file is generated by WOK (CPPExt). // Please do not edit this file; modify original file instead. // The copyright and license terms as defined for the original file apply to // this header file considered to be the "object code" form of the original source. #ifndef _GeomFill_QuasiAngularConvertor_HeaderFile #define _GeomFill_QuasiAngularConvertor_HeaderFile #ifndef _Standard_HeaderFile #include #endif #ifndef _Standard_Macro_HeaderFile #include #endif #ifndef _Standard_Boolean_HeaderFile #include #endif #ifndef _math_Matrix_HeaderFile #include #endif #ifndef _math_Vector_HeaderFile #include #endif #ifndef _Standard_Real_HeaderFile #include #endif class StdFail_NotDone; class gp_Pnt; class gp_Vec; class TColgp_Array1OfPnt; class TColStd_Array1OfReal; class TColgp_Array1OfVec; //! To convert circular section in QuasiAngular Bezier
//! form
class GeomFill_QuasiAngularConvertor { public: void* operator new(size_t,void* anAddress) { return anAddress; } void* operator new(size_t size) { return Standard::Allocate(size); } void operator delete(void *anAddress) { if (anAddress) Standard::Free((Standard_Address&)anAddress); } Standard_EXPORT GeomFill_QuasiAngularConvertor(); //! say if is Initialized
Standard_EXPORT Standard_Boolean Initialized() const; Standard_EXPORT void Init() ; Standard_EXPORT void Section(const gp_Pnt& FirstPnt,const gp_Pnt& Center,const gp_Vec& Dir,const Standard_Real Angle,TColgp_Array1OfPnt& Poles,TColStd_Array1OfReal& Weights) ; Standard_EXPORT void Section(const gp_Pnt& FirstPnt,const gp_Vec& DFirstPnt,const gp_Pnt& Center,const gp_Vec& DCenter,const gp_Vec& Dir,const gp_Vec& DDir,const Standard_Real Angle,const Standard_Real DAngle,TColgp_Array1OfPnt& Poles,TColgp_Array1OfVec& DPoles,TColStd_Array1OfReal& Weights,TColStd_Array1OfReal& DWeights) ; Standard_EXPORT void Section(const gp_Pnt& FirstPnt,const gp_Vec& DFirstPnt,const gp_Vec& D2FirstPnt,const gp_Pnt& Center,const gp_Vec& DCenter,const gp_Vec& D2Center,const gp_Vec& Dir,const gp_Vec& DDir,const gp_Vec& D2Dir,const Standard_Real Angle,const Standard_Real DAngle,const Standard_Real D2Angle,TColgp_Array1OfPnt& Poles,TColgp_Array1OfVec& DPoles,TColgp_Array1OfVec& D2Poles,TColStd_Array1OfReal& Weights,TColStd_Array1OfReal& DWeights,TColStd_Array1OfReal& D2Weights) ; protected: private: Standard_Boolean myinit; math_Matrix B; math_Vector Px; math_Vector Py; math_Vector W; math_Vector Vx; math_Vector Vy; math_Vector Vw; }; // other Inline functions and methods (like "C++: function call" methods) #endif