// This file is generated by WOK (CPPExt). // Please do not edit this file; modify original file instead. // The copyright and license terms as defined for the original file apply to // this header file considered to be the "object code" form of the original source. #ifndef _GeomAPI_PointsToBSpline_HeaderFile #define _GeomAPI_PointsToBSpline_HeaderFile #ifndef _Standard_HeaderFile #include #endif #ifndef _Standard_Macro_HeaderFile #include #endif #ifndef _Standard_Boolean_HeaderFile #include #endif #ifndef _Handle_Geom_BSplineCurve_HeaderFile #include #endif #ifndef _Standard_Integer_HeaderFile #include #endif #ifndef _GeomAbs_Shape_HeaderFile #include #endif #ifndef _Standard_Real_HeaderFile #include #endif #ifndef _Approx_ParametrizationType_HeaderFile #include #endif class Geom_BSplineCurve; class StdFail_NotDone; class Standard_OutOfRange; class TColgp_Array1OfPnt; class TColStd_Array1OfReal; //! This class is used to approximate a BsplineCurve
//! passing through an array of points, with a given Continuity.
//! Describes functions for building a 3D BSpline
//! curve which approximates a set of points.
//! A PointsToBSpline object provides a framework for:
//! - defining the data of the BSpline curve to be built,
//! - implementing the approximation algorithm, and consulting the results.
class GeomAPI_PointsToBSpline { public: void* operator new(size_t,void* anAddress) { return anAddress; } void* operator new(size_t size) { return Standard::Allocate(size); } void operator delete(void *anAddress) { if (anAddress) Standard::Free((Standard_Address&)anAddress); } //! Constructs an empty approximation algorithm.
//! Use an Init function to define and build the BSpline curve.
Standard_EXPORT GeomAPI_PointsToBSpline(); //! Approximate a BSpline Curve passing through an
//! array of Point. The resulting BSpline will have
//! the following properties:
//! 1- his degree will be in the range [Degmin,Degmax]
//! 2- his continuity will be at least
//! 3- the distance from the point to the
//! BSpline will be lower to Tol3D
Standard_EXPORT GeomAPI_PointsToBSpline(const TColgp_Array1OfPnt& Points,const Standard_Integer DegMin = 3,const Standard_Integer DegMax = 8,const GeomAbs_Shape Continuity = GeomAbs_C2,const Standard_Real Tol3D = 1.0e-3); //! Approximate a BSpline Curve passing through an
//! array of Point. The resulting BSpline will have
//! the following properties:
//! 1- his degree will be in the range [Degmin,Degmax]
//! 2- his continuity will be at least
//! 3- the distance from the point to the
//! BSpline will be lower to Tol3D
Standard_EXPORT GeomAPI_PointsToBSpline(const TColgp_Array1OfPnt& Points,const Approx_ParametrizationType ParType,const Standard_Integer DegMin = 3,const Standard_Integer DegMax = 8,const GeomAbs_Shape Continuity = GeomAbs_C2,const Standard_Real Tol3D = 1.0e-3); //! Approximate a BSpline Curve passing through an
//! array of Point, which parameters are given by the
//! array .
//! The resulting BSpline will have the following
//! properties:
//! 1- his degree will be in the range [Degmin,Degmax]
//! 2- his continuity will be at least
//! 3- the distance from the point to the
//! BSpline will be lower to Tol3D
Standard_EXPORT GeomAPI_PointsToBSpline(const TColgp_Array1OfPnt& Points,const TColStd_Array1OfReal& Parameters,const Standard_Integer DegMin = 3,const Standard_Integer DegMax = 8,const GeomAbs_Shape Continuity = GeomAbs_C2,const Standard_Real Tol3D = 1.0e-3); //! Approximate a BSpline Curve passing through an
//! array of Point using variational smoothing algorithm,
//! which tries to minimize additional criterium:
//! Weight1*CurveLength + Weight2*Curvature + Weight3*Torsion
Standard_EXPORT GeomAPI_PointsToBSpline(const TColgp_Array1OfPnt& Points,const Standard_Real Weight1,const Standard_Real Weight2,const Standard_Real Weight3,const Standard_Integer DegMax = 8,const GeomAbs_Shape Continuity = GeomAbs_C2,const Standard_Real Tol3D = 1.0e-3); //! Approximate a BSpline Curve passing through an
//! array of Point. The resulting BSpline will have
//! the following properties:
//! 1- his degree will be in the range [Degmin,Degmax]
//! 2- his continuity will be at least
//! 3- the distance from the point to the
//! BSpline will be lower to Tol3D
Standard_EXPORT void Init(const TColgp_Array1OfPnt& Points,const Standard_Integer DegMin = 3,const Standard_Integer DegMax = 8,const GeomAbs_Shape Continuity = GeomAbs_C2,const Standard_Real Tol3D = 1.0e-3) ; //! Approximate a BSpline Curve passing through an
//! array of Point. The resulting BSpline will have
//! the following properties:
//! 1- his degree will be in the range [Degmin,Degmax]
//! 2- his continuity will be at least
//! 3- the distance from the point to the
//! BSpline will be lower to Tol3D
Standard_EXPORT void Init(const TColgp_Array1OfPnt& Points,const Approx_ParametrizationType ParType,const Standard_Integer DegMin = 3,const Standard_Integer DegMax = 8,const GeomAbs_Shape Continuity = GeomAbs_C2,const Standard_Real Tol3D = 1.0e-3) ; //! Approximate a BSpline Curve passing through an
//! array of Point, which parameters are given by the
//! array .
//! The resulting BSpline will have the following
//! properties:
//! 1- his degree will be in the range [Degmin,Degmax]
//! 2- his continuity will be at least
//! 3- the distance from the point to the
//! BSpline will be lower to Tol3D
Standard_EXPORT void Init(const TColgp_Array1OfPnt& Points,const TColStd_Array1OfReal& Parameters,const Standard_Integer DegMin = 3,const Standard_Integer DegMax = 8,const GeomAbs_Shape Continuity = GeomAbs_C2,const Standard_Real Tol3D = 1.0e-3) ; //! Approximate a BSpline Curve passing through an
//! array of Point using variational smoothing algorithm,
//! which tries to minimize additional criterium:
//! Weight1*CurveLength + Weight2*Curvature + Weight3*Torsion
Standard_EXPORT void Init(const TColgp_Array1OfPnt& Points,const Standard_Real Weight1,const Standard_Real Weight2,const Standard_Real Weight3,const Standard_Integer DegMax = 8,const GeomAbs_Shape Continuity = GeomAbs_C2,const Standard_Real Tol3D = 1.0e-3) ; //! Returns the computed BSpline curve.
//! Raises StdFail_NotDone if the curve is not built.
Standard_EXPORT const Handle_Geom_BSplineCurve& Curve() const; Standard_EXPORT operator Handle(Geom_BSplineCurve)() const; Standard_EXPORT Standard_Boolean IsDone() const; protected: private: Standard_Boolean myIsDone; Handle_Geom_BSplineCurve myCurve; }; // other Inline functions and methods (like "C++: function call" methods) #endif