// This file is generated by WOK (CPPExt). // Please do not edit this file; modify original file instead. // The copyright and license terms as defined for the original file apply to // this header file considered to be the "object code" form of the original source. #ifndef _Geom2dToIGES_Geom2dVector_HeaderFile #define _Geom2dToIGES_Geom2dVector_HeaderFile #ifndef _Standard_HeaderFile #include #endif #ifndef _Standard_Macro_HeaderFile #include #endif #ifndef _Geom2dToIGES_Geom2dEntity_HeaderFile #include #endif #ifndef _Handle_IGESGeom_Direction_HeaderFile #include #endif #ifndef _Handle_Geom2d_Vector_HeaderFile #include #endif #ifndef _Handle_Geom2d_VectorWithMagnitude_HeaderFile #include #endif #ifndef _Handle_Geom2d_Direction_HeaderFile #include #endif class Geom2dToIGES_Geom2dEntity; class IGESGeom_Direction; class Geom2d_Vector; class Geom2d_VectorWithMagnitude; class Geom2d_Direction; //! This class implements the transfer of the Vector from Geom2d
//! to IGES . These can be :
//! . Vector
//! * Direction
//! * VectorWithMagnitude
class Geom2dToIGES_Geom2dVector : public Geom2dToIGES_Geom2dEntity { public: void* operator new(size_t,void* anAddress) { return anAddress; } void* operator new(size_t size) { return Standard::Allocate(size); } void operator delete(void *anAddress) { if (anAddress) Standard::Free((Standard_Address&)anAddress); } Standard_EXPORT Geom2dToIGES_Geom2dVector(); //! Creates a tool Geom2dVector ready to run and sets its
//! fields as G2dE's.
Standard_EXPORT Geom2dToIGES_Geom2dVector(const Geom2dToIGES_Geom2dEntity& G2dE); //! Transfert a GeometryEntity which answer True to the
//! member : BRepToIGES::IsGeomVector(Geometry). If this
//! Entity could not be converted, this member returns a NullEntity.
Standard_EXPORT Handle_IGESGeom_Direction Transfer2dVector(const Handle(Geom2d_Vector)& start) ; Standard_EXPORT Handle_IGESGeom_Direction Transfer2dVector(const Handle(Geom2d_VectorWithMagnitude)& start) ; Standard_EXPORT Handle_IGESGeom_Direction Transfer2dVector(const Handle(Geom2d_Direction)& start) ; protected: private: }; // other Inline functions and methods (like "C++: function call" methods) #endif