// This file is generated by WOK (CPPExt). // Please do not edit this file; modify original file instead. // The copyright and license terms as defined for the original file apply to // this header file considered to be the "object code" form of the original source. #ifndef _BndLib_AddSurface_HeaderFile #define _BndLib_AddSurface_HeaderFile #ifndef _Standard_HeaderFile #include #endif #ifndef _Standard_Macro_HeaderFile #include #endif #ifndef _Standard_Real_HeaderFile #include #endif class Adaptor3d_Surface; class Bnd_Box; //! computes the box from a surface
//! Functions to add a surface to a bounding box.
//! The surface is defined from a Geom surface.
class BndLib_AddSurface { public: void* operator new(size_t,void* anAddress) { return anAddress; } void* operator new(size_t size) { return Standard::Allocate(size); } void operator delete(void *anAddress) { if (anAddress) Standard::Free((Standard_Address&)anAddress); } //! Adds to the bounding box B the surface S
//! B is then enlarged by the tolerance value Tol.
//! Note: depending on the type of curve, one of the following
//! representations of the surface S is used to include it in the bounding box B:
//! - an exact representation if S is built from a plane, a
//! cylinder, a cone, a sphere or a torus,
//! - the poles of the surface if S is built from a Bezier
//! surface or a BSpline surface,
//! - the points of an approximation of the surface S in
//! cases other than offset surfaces;
//! - in the case of an offset surface, the basis surface is first
//! included according to the previous rules; then the
//! bounding box is enlarged by the offset value.
//! Warning
//! Do not use these functions to add a non-finite surface to
//! the bounding box B.
//! If UMin, UMax, VMin or VMax is an infinite value B will become WholeSpace.
//! S is an adapted surface, that is, an object which is an interface between:
//! - the services provided by a surface from the package Geom
//! - and those required of the surface by the computation algorithm.
//! The adapted surface is created in the following way:
//! Handle(Geom_Surface) mysurface = ... ;
//! GeomAdaptor_Surface S(mysurface);
//! The bounding box B is then enlarged by adding this surface:
//! Bnd_Box B;
//! // ...
//! Standard_Real Tol = ... ;
//! AddSurface::Add ( S, Tol, B );
Standard_EXPORT static void Add(const Adaptor3d_Surface& S,const Standard_Real Tol,Bnd_Box& B) ; //! Adds to the bounding box B the surface S
//! the patch of the surface S limited in the u parametric
//! direction by the two parameter values UMin, UMax, and
//! in the v parametric direction by the two parameter
//! values VMin, VMax.
//! Note: depending on the type of curve, one of the following
//! representations of the surface S is used to include it in the bounding box B:
//! - an exact representation if S is built from a plane, a
//! cylinder, a cone, a sphere or a torus,
//! - the poles of the surface if S is built from a Bezier
//! surface or a BSpline surface,
//! - the points of an approximation of the surface S in
//! cases other than offset surfaces;
//! - in the case of an offset surface, the basis surface is first
//! included according to the previous rules; then the
//! bounding box is enlarged by the offset value.
//! Warning
//! Do not use these functions to add a non-finite surface to
//! the bounding box B.
//! If UMin, UMax, VMin or VMax is an infinite value B will become WholeSpace.
//! S is an adapted surface, that is, an object which is an interface between:
//! - the services provided by a surface from the package Geom
//! - and those required of the surface by the computation algorithm.
//! The adapted surface is created in the following way:
//! Handle(Geom_Surface) mysurface = ... ;
//! GeomAdaptor_Surface S(mysurface);
//! The bounding box B is then enlarged by adding this surface:
//! Bnd_Box B;
//! // ...
//! Standard_Real Tol = ... ;
//! AddSurface::Add ( S, Tol, B );
Standard_EXPORT static void Add(const Adaptor3d_Surface& S,const Standard_Real UMin,const Standard_Real UMax,const Standard_Real VMin,const Standard_Real VMax,const Standard_Real Tol,Bnd_Box& B) ; protected: private: }; // other Inline functions and methods (like "C++: function call" methods) #endif