// This file is generated by WOK (CPPExt). // Please do not edit this file; modify original file instead. // The copyright and license terms as defined for the original file apply to // this header file considered to be the "object code" form of the original source. #ifndef _BRepBuilderAPI_NurbsConvert_HeaderFile #define _BRepBuilderAPI_NurbsConvert_HeaderFile #ifndef _Standard_HeaderFile #include #endif #ifndef _Standard_Macro_HeaderFile #include #endif #ifndef _BRepBuilderAPI_ModifyShape_HeaderFile #include #endif #ifndef _Standard_Boolean_HeaderFile #include #endif class TopoDS_Shape; //! Conversion of the complete geometry of a shape into
//! NURBS geometry. For example, all curves supporting
//! edges of the basis shape are converted into BSpline
//! curves, and all surfaces supporting its faces are
//! converted into BSpline surfaces.
class BRepBuilderAPI_NurbsConvert : public BRepBuilderAPI_ModifyShape { public: void* operator new(size_t,void* anAddress) { return anAddress; } void* operator new(size_t size) { return Standard::Allocate(size); } void operator delete(void *anAddress) { if (anAddress) Standard::Free((Standard_Address&)anAddress); } //! Constructs a framework for converting the geometry of a
//! shape into NURBS geometry. Use the function Perform
//! to define the shape to convert.
Standard_EXPORT BRepBuilderAPI_NurbsConvert(); //! Builds a new shape by converting the geometry of the
//! shape S into NURBS geometry. Specifically, all curves
//! supporting edges of S are converted into BSpline
//! curves, and all surfaces supporting its faces are
//! converted into BSpline surfaces.
//! Use the function Shape to access the new shape.
//! Note: the constructed framework can be reused to
//! convert other shapes. You specify these with the
//! function Perform.
Standard_EXPORT BRepBuilderAPI_NurbsConvert(const TopoDS_Shape& S,const Standard_Boolean Copy = Standard_False); //! Builds a new shape by converting the geometry of the
//! shape S into NURBS geometry.
//! Specifically, all curves supporting edges of S are
//! converted into BSpline curves, and all surfaces
//! supporting its faces are converted into BSpline surfaces.
//! Use the function Shape to access the new shape.
//! Note: this framework can be reused to convert other
//! shapes: you specify them by calling the function Perform again.
Standard_EXPORT void Perform(const TopoDS_Shape& S,const Standard_Boolean Copy = Standard_False) ; protected: private: }; // other Inline functions and methods (like "C++: function call" methods) #endif