// This file is generated by WOK (CPPExt). // Please do not edit this file; modify original file instead. // The copyright and license terms as defined for the original file apply to // this header file considered to be the "object code" form of the original source. #ifndef _AIS2D_SequenceOfPrimArchit_HeaderFile #define _AIS2D_SequenceOfPrimArchit_HeaderFile #ifndef _Standard_HeaderFile #include #endif #ifndef _Standard_Macro_HeaderFile #include #endif #ifndef _TCollection_BaseSequence_HeaderFile #include #endif #ifndef _Handle_AIS2D_PrimitiveArchit_HeaderFile #include #endif #ifndef _Handle_AIS2D_SequenceNodeOfSequenceOfPrimArchit_HeaderFile #include #endif #ifndef _Standard_Integer_HeaderFile #include #endif class Standard_NoSuchObject; class Standard_OutOfRange; class AIS2D_PrimitiveArchit; class AIS2D_SequenceNodeOfSequenceOfPrimArchit; class AIS2D_SequenceOfPrimArchit : public TCollection_BaseSequence { public: void* operator new(size_t,void* anAddress) { return anAddress; } void* operator new(size_t size) { return Standard::Allocate(size); } void operator delete(void *anAddress) { if (anAddress) Standard::Free((Standard_Address&)anAddress); } AIS2D_SequenceOfPrimArchit(); Standard_EXPORT void Clear() ; ~AIS2D_SequenceOfPrimArchit() { Clear(); } Standard_EXPORT const AIS2D_SequenceOfPrimArchit& Assign(const AIS2D_SequenceOfPrimArchit& Other) ; const AIS2D_SequenceOfPrimArchit& operator =(const AIS2D_SequenceOfPrimArchit& Other) { return Assign(Other); } Standard_EXPORT void Append(const Handle(AIS2D_PrimitiveArchit)& T) ; void Append(AIS2D_SequenceOfPrimArchit& S) ; Standard_EXPORT void Prepend(const Handle(AIS2D_PrimitiveArchit)& T) ; void Prepend(AIS2D_SequenceOfPrimArchit& S) ; void InsertBefore(const Standard_Integer Index,const Handle(AIS2D_PrimitiveArchit)& T) ; void InsertBefore(const Standard_Integer Index,AIS2D_SequenceOfPrimArchit& S) ; Standard_EXPORT void InsertAfter(const Standard_Integer Index,const Handle(AIS2D_PrimitiveArchit)& T) ; void InsertAfter(const Standard_Integer Index,AIS2D_SequenceOfPrimArchit& S) ; Standard_EXPORT const Handle_AIS2D_PrimitiveArchit& First() const; Standard_EXPORT const Handle_AIS2D_PrimitiveArchit& Last() const; void Split(const Standard_Integer Index,AIS2D_SequenceOfPrimArchit& Sub) ; Standard_EXPORT const Handle_AIS2D_PrimitiveArchit& Value(const Standard_Integer Index) const; const Handle_AIS2D_PrimitiveArchit& operator()(const Standard_Integer Index) const { return Value(Index); } Standard_EXPORT void SetValue(const Standard_Integer Index,const Handle(AIS2D_PrimitiveArchit)& I) ; Standard_EXPORT Handle_AIS2D_PrimitiveArchit& ChangeValue(const Standard_Integer Index) ; Handle_AIS2D_PrimitiveArchit& operator()(const Standard_Integer Index) { return ChangeValue(Index); } Standard_EXPORT void Remove(const Standard_Integer Index) ; Standard_EXPORT void Remove(const Standard_Integer FromIndex,const Standard_Integer ToIndex) ; protected: private: Standard_EXPORT AIS2D_SequenceOfPrimArchit(const AIS2D_SequenceOfPrimArchit& Other); }; #define SeqItem Handle_AIS2D_PrimitiveArchit #define SeqItem_hxx #define TCollection_SequenceNode AIS2D_SequenceNodeOfSequenceOfPrimArchit #define TCollection_SequenceNode_hxx #define Handle_TCollection_SequenceNode Handle_AIS2D_SequenceNodeOfSequenceOfPrimArchit #define TCollection_SequenceNode_Type_() AIS2D_SequenceNodeOfSequenceOfPrimArchit_Type_() #define TCollection_Sequence AIS2D_SequenceOfPrimArchit #define TCollection_Sequence_hxx #include #undef SeqItem #undef SeqItem_hxx #undef TCollection_SequenceNode #undef TCollection_SequenceNode_hxx #undef Handle_TCollection_SequenceNode #undef TCollection_SequenceNode_Type_ #undef TCollection_Sequence #undef TCollection_Sequence_hxx // other Inline functions and methods (like "C++: function call" methods) #endif