TEMPLATE = lib TARGET = NXOpenGLSceneGraph DESTDIR = ../../../../../../lib/ CONFIG += staticlib \ opengl \ rtti \ release \ stl #CONFIG(debug,debug|release){ # TARGET = $$join(TARGET,,,_d) #} QT += opengl QT -= gui TARGETDEPS += ../../../../../../lib/libNanorexUtility.so macx : TARGETDEPS ~= s/.so/.dylib/g win32 : TARGETDEPS ~= s/.so/.a/g INCLUDEPATH += ../../../../../../include HEADERS += ../../../../../Plugins/RenderingEngines/OpenGL/NXOpenGLMaterial.h \ ../../../../../Plugins/RenderingEngines/OpenGL/NXOpenGLSceneGraph.h \ ../../../../../../include/Nanorex/Interface/NXSceneGraph.h SOURCES += ../../../../../Plugins/RenderingEngines/OpenGL/NXOpenGLSceneGraph.cpp #QMAKE_CXXFLAGS_DEBUG += -DNX_DEBUG \ # -g \ # -O0 \ # -fno-inline QMAKE_CXXFLAGS_RELEASE += -DNDEBUG -O2 # make clean targets unix : QMAKE_CLEAN += $${DESTDIR}lib$${TARGET}.a macx : QMAKE_CLEAN += $${DESTDIR}lib$${TARGET}.a win32 : QMAKE_CLEAN += $${DESTDIR}$${TARGET}.a LIBS += -lgle