void CgUtil::Set(int K){
if (K==0){
 P_light_base = 0.000000 ;
 P_lighting = 0.090000 ;
 P_phong = 0.000000 ;
 P_phong_size = 0.380000 ;
 P_col_atoms_sat = 0.210000 ;
 P_col_atoms_bri = 1.000000 ;
 P_texture = 0.870000 ;
 P_border_inside = 0.000000 ;
 P_border_outside = 0.000000 ;
 P_depth_full = 0.000000 ;
 P_sem_effect = 1 ;
 P_halo_size = 0.000000 ;
 P_halo_col = 0.000000 ;
 P_halo_str = 1.000000 ;
 P_halo_aware = 0.500000 ;
 P_fog = 0.000000 ;
 P_capping = 0 ;
 P_shadowstrenght = 0.000000 ;
 P_bg_color_R = 0.280000 ;
 P_bg_color_G = 0.280000 ;
 P_bg_color_B = 0.280000 ;
 auto_normalize = 0 ;
 P_double_shadows = 0 ;
 P_border_fixed = 0 ;
}
}