void CgUtil::Set(int K){ if (K==0){ P_light_base = 0.000000 ; P_lighting = 0.090000 ; P_phong = 0.000000 ; P_phong_size = 0.380000 ; P_col_atoms_sat = 0.210000 ; P_col_atoms_bri = 1.000000 ; P_texture = 0.870000 ; P_border_inside = 0.000000 ; P_border_outside = 0.000000 ; P_depth_full = 0.000000 ; P_sem_effect = 1 ; P_halo_size = 0.000000 ; P_halo_col = 0.000000 ; P_halo_str = 1.000000 ; P_halo_aware = 0.500000 ; P_fog = 0.000000 ; P_capping = 0 ; P_shadowstrenght = 0.000000 ; P_bg_color_R = 0.280000 ; P_bg_color_G = 0.280000 ; P_bg_color_B = 0.280000 ; auto_normalize = 0 ; P_double_shadows = 0 ; P_border_fixed = 0 ; } }